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​Character Animator/Rigger

OBJECTIVE
To contribute and maximize time using my abilities, knowledge, and experience.


EDUCATION


6/2005-9/2008
The Art Institute of California – Los Angeles:, CGPA: 3.4
 Bachelor of Science, Media Arts and Animation, 2008. Course work included working in animation and character setup for short films, character setup for MODS that go through Unreal Engine, cinematic parallel production pipeline, background design for Flash animated shorts, acting for motion capture, motion graphics design for short films and cinematics

WORK EXPERIENCE

10/2011-Present
Frame Machine – Santa Monica, CA: Technical Artist/Rigger
 Produced custom tools for production including custom facial rig, Clip Editor tool to edit huge scenes of animation which saved production a day and half worth of work, and animation rigs that incorporate motion capture seamlessly. Worked closely with Animation Director.

1/2011-4/2011
Sassoon Film Design – Santa Monica, CA: Matchmover/Stereoscopic Conversion
 Designed 3D scenes and matched character rigs to film templates using a variety of match moving programs.
Adobe Premier
Sony Vegas
3/2010-12/2010
Petrol Advertising – Burbank, CA: 3D Generalist
 Took on a variety of responsibilities including character setup, arranging characters in 3D for illustrators, animation for websites.

8/2009-11/2009
Full Mental Jacket – Los Angeles, CA: Motion Graphics, 3D Animator, Matchmover
 Designed 3D/2D assets and created animation for Medical Animation for Herbalife.
 Match moving for commercial use and edited in After Effects.

1/2009-7/2009
Technicolor Animation & Interactive Services – Burbank, CA: Technical Artist/Rigger
 Created animation rigs to work seamlessly with motion capture, converted animation files for final delivery.
 Worked as motion capture actor for missing scenes. Worked closely with Animation Director and Technical Director.

4/2008-9/2008
Treyarch Corporation – Santa Monica, CA: Character Artist Intern
 Produced 3-5 hyper real characters a day and 2-3 facial rigs using joints.
 Researched Mel script and developed custom tools for production. Worked closely with Technical Director.



ADDITIONAL INFORMATION

Family Bizness Executive Coordinator:

Directs of Family Bizness dance crew in team building, choreography, mixing music, booking competitions and events, and has competed domestically and internationally.


Teen Groov Technical Director:

Created system of team building, creating routines, and music mixing. Insured that the technique and synchronization of choreography was clean.


Jayvee Dance Instructor:

Teaches a wide range of classes such as Total Body Conditioning, Break dance, and Street Dance to a variety of ages, 8-Adult.


Culture Shock Los Angeles:

Danced with a non-profit organization teaching and performing at under privileged schools and performed for an annual showcase where all proceeds go to a designated charity.


Best of Quarter recipient for 2D Animation, 3D Character Animation, Philosophy. Recognized from over hundreds of students in these areas of education

Emeroy Bernardo

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